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Anton Shestakov <engored@ya.ru>, Mon, 03 Mar 2014 20:22:21 +0900
EUnit's assertEqual takes Expect first.
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Anton Shestakov <engored@ya.ru>, Mon, 03 Mar 2014 20:08:31 +0900
Rename #state from rps_rules.hrl to #ruleinfo.
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Anton Shestakov <engored@ya.ru>, Mon, 03 Mar 2014 20:06:02 +0900
Move #state record definition to rps_rules.hrl.
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Anton Shestakov <engored@ya.ru>, Mon, 03 Mar 2014 20:00:26 +0900
Move parse_rules and winning_hand to rps_rules.
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Anton Shestakov <engored@ya.ru>, Mon, 03 Mar 2014 19:46:02 +0900
Make rps3 a gen_server under the hood.
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Anton Shestakov <engored@ya.ru>, Mon, 03 Mar 2014 15:42:17 +0900
Rename rpsN:get_rules/0 to get_hands/0.
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Anton Shestakov <engored@ya.ru>, Mon, 03 Mar 2014 15:37:24 +0900
Each room has its own set of rules.
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Anton Shestakov <engored@ya.ru>, Mon, 03 Mar 2014 15:09:55 +0900
Make rps_nickserv a gen_server.
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Anton Shestakov <engored@ya.ru>, Sun, 02 Mar 2014 22:41:13 +0900
Dedicated service: rps_nickserv.
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Anton Shestakov <engored@ya.ru>, Sun, 02 Mar 2014 22:10:59 +0900
Backout nicknames: would make more sense to have nicknames in lobby, not in a room.